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"The first day’s battle could not have got off to a worse start. The Armoured Brigade had been blocked by two squadrons of Pattons and in the first encounter the brigade had lost more tanks than the enemy had. The whole of 1 Corps had gained a few kilometres. The worst consequence of the day’s battle was its paralyzing effect on the minds of the higher commanders.” –Commentary of Indian General Gurcharan on the results of the first day of the Indian counter-attack, September 15, 1965. 

does not include shipping

Game Design:Paul Rohrbaugh
Graphics: Ilya Kudriashov Playtesting: Brian Brennan, Dave Deitch, and Alan Sheridan

Mounted counters are available for an additional $5.00

Two 11" by 17" maps | 160 single-sided, un-mounted counters. | One Player Aid Chart | One,
7 page Rules Booklet

Hot Blood, Cold Steel is a war game simulation of the climatic battle fought near Chawinda, India. On September 1st, 1965 Pakistani forces launched Operation Grand Slam, an offensive intended to secure approaches to Jammu and Kashmir provinces from India. Outnumbered Indian frontier forces fought desperate holding actions that successfully held the Pakistanis to limited gains that brought them to the outskirts of their objective, the town of Phillora. On
September 15th Indian forces launched their counter-attack, Operation Riddle, that sought to throw back the Pakistanis and take back the crucial crossroads town of Chawinda. What ensued was the largest tank battle of the post-WWII era to that date, one that would only be eclipsed by the 1973 Yom Kippur War.
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