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Game Design: Roberto Chiavini
Editing: Paul Rohrbaugh
Graphics: Bruce Yearian
Playtesting: Luca Bernardini, Brian Brennan, Andrea Chiavini, Luigi Caruso, Paolo Poli, and Paul Rohrbaugh

Mounted counters are available for an additional $5.00

Two, 8½" x 11" maps
210 single-sided small unit counters
One, 4-page rule book

Battles of the Middle Ages is an easy to learn war gaming system that recreates several of the most famous battles of the Medieval period of history, from the end of the Dark Ages to the dawning of Renaissance. These games are designed to be fast and furious, easy to learn, and to play but with enough historical research to make them true to the history.

Battle of the Montaperti, 1260: One of the last victories of the Ghibelline party, it saw the emergence of important personalities, like Farinata degli Uberti, one of the most famous characters from Dante's Inferno. For Florence it was a great defeat, but the events of a few years later at Benevento and Tagliacozzo were the definitive sunset of the Ghibelline party in all of Tuscany. A glorious victory for Siena against her eternal enemy, Florence, but of no great importance in the long view.

Battle of Campaldino, 1289: It was only a minor battle, when compared with other battles of the medieval period, but it had Dante among the fighters on Florentine side and it was an important victory for Florence and the Guelph party.



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