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“I deemed an attack on Montfaucon without any artillery preparation and after dark when we could not see the barbed wire entanglements, against a position
held by a large numberof machine guns and heavy guns whose fire could be brought to bear on it, would be extremely inadvisable.”
Reaction by Colonel Claude B. Sweezy, commander of the
US 79th Division’s 313th Infantry Regiment,
on receiving orders for his regiment’s attack on September 27th.
Conquering Hell
is a moderate complexity level game of the battle for
the heights of Montfaucon during the Meuse-Argonne
Offensive. The heights at Montfaucon dominated this
sector of the German defenses, and taking them were
crucial to the American Meuse-Argonne offensive that
sought to breakthrough the Hindenburg Line. The US
artillery conducted a three-hour saturation bombardment.
Much was at stake militarily and politically for this
American-led offensive. |
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Game Components
Two 11" by 17" map sections
Two pages of players' aid charts and tables
One sheet of 166 counters and markers
This set of rules (including Fighting Eagles variant linking rules).
Design: Paul Rohrbaugh
Graphics: Tim Allen
Editing: Lisa Rohrbaugh
Playtesters: Brian Brennan and Lisa Rohrbaugh
$22.95
Available NOW!
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BONUS:
Players can play the Fighting Eagles
game in conjunction with Conquering Hell.
Additional Rules contain that option! |
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