High Flying Dice Games,LLC is proud to present...
Personalized Pilot Cards are
available for $1.50, including shipping.
is available for just...
price does not include shipping
is the first expansion pack planned. Stay tuned to HFDGames.com
for upcoming information!
Along a course marked by pylons in
front of a huge grandstand built especially for the event, “the
Thompson” was the greatest aerial contest of its time. Pilots
raced to their planes from a starting-gun's signal, flew off
from a standing start, and then raced at speeds of hundreds of
miles an hour, scores of feet above ground. The roar of the
aircrafts' engines were hardly drowned-out by that of the crowds
as they witnessed aerial duels in which planes and pilots were
pushed to their limits and sometimes beyond.
The first the Thompson Trophy contest
was a six lap race about a course marked by three pylons. As
planes became increasingly more powerful and fast, and the
numbers of attendees grew by thousands each year, the length and
challenge of the race also increased. Nearly each year the
number of pylons and size of the race course, as well as the
number of laps, were increased. The risk and toll on planes and
pilots also rose. From the very first in Cleveland, air racing
was marked as the most dangerous of all sports.
recreates the excitement of the Golden Age of Air
Racing. The game is for 2-4 players with an Action Card Deck
interactive play to fly the airplanes and wreek havoc among the other
36 different planes are in the game from the
first race winner, the Travelair R 'Mystery Ship' to the iconic
Gee Bee R-1 and Roscoe Turner's 'Gilmore'. Planes are rated for
endurance, turning radius, ability to climb or dive and speed.
33 different pilots are represented including
pilots such as Jimmy Doolittle, Steve Wittman and Howard Hughes.
Each pilot is rated for his skill level and fatigue.
A deck of 54 Action Cards are used by
players to move and manuever
their planes as well as rallying their
planes and pilots. Players may also play cards on other
players to disrupt their game.
||Each game of September's Eagles
comes with a full color and extensively illustrated
Rules of Play booklet. In it is
a comprehensive example of play to assist in learning
Along with the Rules of Play
booklet comes a Racing Program
which allows for the gaming of all the Thompson Trophy
Races starting with the first in 1929 through to the
final one in 1939.
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